
A couple days ago i found out that the “map2″ ( Still need new names for the maps. ) tiles for Outland were not aligned correctly, so i reopened my old PSD files and did what was needed. I later relized i needed to find a way to get the coordinates for each zone.
Google API has a way to convert a exact pixel to a coordinate, and Photoshop can show you the pixel numbers. So i wrote a small function that would basically ask for a X pixel and a Y pixel and then use the API function fromPixelToLatLng() to return a set of LatLng coordinates, which i could use to convert in game coordinates to a map location.
So in result i redid and uploaded the new tiles last night, if you’ve see my map before, you might noticed it looks alot better then it did.
Now i just need to find a way to convert a map location to in-game coordinates. Not sure how ill do that, but till then ill be adding more location data.